ZERO7
🏔️ Zero 07 – The Great Escape: Summit of Silence
You're trapped in a remote mountain fortress, buried deep in snow and secrecy. The ruthless warlord L1 has seized the gear you need to break free. Use your instincts, speed, and stealth to escape your icy cell, slip past armed patrols, and survive the frozen chaos.
Once you're out, the mountain becomes your battlefield. The game turns into a deadly game of hide-and-seek across avalanche-rigged slopes and mined ridgelines. Dodge hidden traps, evade the hunters tracking your every move, and outrun the blast tearing down the mountainside.
Freedom or the fall — you decide.
| Published | 5 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | 3Dev_studio |
| Made with | Godot |
| Content | No generative AI was used |



Comments
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- If this was made in Godot you should apply Texture->Filter->Nearest on the character sprite to remove that blurry effect.
- You can just walk out of bounds to dodge the camera or break the game and there is no way to reset.
- The hitbox to pick up items was kind of frustrating and picking up/putting them down felt unresponsive.
- Once you've left your cell, I'm not sure what you're supposed to do, walking to the left the guard just teleports to you and it says game over even when they're not on screen
- Movement speed feels a tad too slow